Super Mario 3d World On Mac

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Super Mario 3D World

Developers: Nintendo EAD Tokyo, 1-UP Studio
Publisher: Nintendo
Platform: Wii U
Released in JP: November 21, 2013
Released in US: November 22, 2013
Released in EU: November 29, 2013
Released in AU: November 30, 2013

This game has hidden development-related text.
This game has unused graphics.
This game has unused music.

This game has a prerelease article
Super

Giant Bowser debuts in Super Mario 3D World. Mac Apps for Utilities & Operating Systems. Whether you want to optimize your system's productivity or your own, utilities should be in your. Worlds in Super Mario 3D World. History Talk (0) This page shows all of the worlds that appear in Super Mario 3D World.

Super Mario 3D World continues the brand new tradition of tacking '3D' on to the title of a completely unrelated Mario title. A Nintendo Switch version, called Super Mario 3D World + Bowser's Fury, will release in 2021.

  • 1Removed Test Stages
  • 2Unused Music Tracks
  • 3Unused Object Settings
  • 5Unused Graphics

Removed Test Stages

HeapSizeDefine.byml

Located in /SystemData/MemorySystem.szs is a file named HeapSizeDefine.byml that defines heap sizes for levels. However, this does not apply to every single level, as there are 40 unused test stage strings located in this file. Many of the level names have staff names in them.

  • TestHiratake024Stage
  • TestIshioka02Stage
  • TestHiratake055Stage
  • TestShirai27Stage
  • TestYamaguchiDoubleMarioStage - 'DoubleMario' refers to the Double Cherry.
  • TestYamaguchiDokanStage - 'Dokan' refers to the Warp Pipe.
  • TestYamaguchiFireBallStage
  • TestYamaguchiItemStage
  • TestHosaka03Stage
  • TestHosaka07Stage
  • HosakaChikachikaAZone - 'Chikachika' refers to the Beat Block.
  • HosakaChikachikaBZone
  • TestHosaka22Stage
  • TestIwasaYokoScroll01Stage - 'Yoko' means horizontal, so 'YokoScroll' might refer to 2D or auto-scroll sections.
  • TestHishinuma05Stage
  • TestShiraiUraJumpFlip - 'Ura' can mean 'Another' and 'JumpFlip' refers to the Flip-Swap platforms.
  • TestIwasaSpotLight00Stage
  • TestMurataTuccondorStage - 'Tucconder' refers to the Conkdor.
  • TestMusaShisakuDaysStage00 - It is unknown what 'ShisakuDays' refers to.
  • TestHosaka14Stage
  • TestAndo01Stage
  • TestHiratake023Stage
  • TestHiratake039Stage
  • TestSato060bStage
  • TestSato060cStage
  • TestSato060dStage
  • TestHosaka11Stage
  • TestTanakaW00Stage
  • TestHishinuma463Stage
  • TestSato050Stage
  • TestSato070Stage
  • TestHiratake110Stage
  • TestMiyama11Stage
  • TestMiyamaStartEvent - 'StartEvent's are camera movements or sound effects that are played at the begining of a level, e.g. the camera intro in World 1-1 - Super Bell Hill.
  • TestIwasaArrangeBossParade02Stage - 'ArrangeBossParade' is World Flower-12 - Boss Blitz.
  • TestMCLPlayerStage - 'MCL' might stand for Mox Co., Ltd., one of the companies listed in the staff roll.
  • TestUchidaBunretsuStage03 - 'BossBunretsu' and 'Bunretsu' refer to Motley Bossblob.
  • TestUchidaBunretsuStage04
  • TestBossBunretsuStage

RPX file

The executable file, RedCarpet.rpx, also refers to a removed stage. The string exists beside the internal names of some used levels.

  • TestAndo07Stage
  • RouteDokanTourStage - World 6-1 - Clear Pipe Cruise.
  • KinopioBrigadeTentenStage - Captain Toad Goes Forth.
  • DownRiverStage - World 1-4 - Plessie's Plunging Falls.

Unused Music Tracks

Mario 'House' Music

Mario3House02.sg.32.dspadpcm.bfstm

This track's internal name is STM_BGM_TEST_BEATSYNC, suggesting it was for testing involving Beat Blocks. It's not referring to the 'House' style of music, but maybe it refers to Toad Houses or Mystery Houses. The '02' in the filename suggests the stream was revised or had an alternate version(s) at some point.

World 2 Theme Duplicate

Redc_bgm_Map02.my.32.dspadpcm.bfstm

A standalone version of the World 2 theme. The game uses the copy stored in the second track of STM_RC_BGM_MAP01.bfstm. In the USA kiosk demo, it is no longer present.

Super Star Duplicate

00Redc_bgm_test.dspadpcm.bfstm

A copy of the Super Star theme can be found in the music folder, which was presumably used as a test track. Super Mario 3D Land also has a duplicate copy of its Super Star theme.

Super

Unused Portion of Banner Jingle

On recent versions of the Wii U system software, the Wii U Menu banner jingle only plays for about 8 seconds before the game starts automatically. Players can hear the whole thing by removing the disc while the banner is displayed. The full track can also be heard on the soundtrack CD.

Unused Object Settings

Switchboard Rails

Super mario 3d world in mario maker 2

Super Mario 3d World On The Switch

Similar to in Super Mario 3D Land, the BlockRail objects used for the Switchboard platforms have two unused values for its color setting (RailColor). Red appears to be the default color of the models themselves, despite grey being the default parameter.

Red (1)
Blue (2)

Grey (-1/0) is used as '0'.

Unused Behaviours

Super
  • Palm Trees can be destroyed by Mega Mario.
  • Roulette Blocks can be destroyed by Mega Mario.
  • Pipes sometimes have their parameter set to be non-destroyable by Mega Mario, but these pipes are never used near Mega Mushrooms.
(Source: Original TCRF research)

Unused Graphics

Textures

ShadowTex can be found in various ObjectData texture archives. The text translates to 'kage', which means 'shadow'.

Icons

An icon for an orange-colored Mario and a corresponding orange S logo, stored with the player icons. Their purpose is unknown, but could have been used for a 'Super Guide' function, as featured in other Mario games such as New Super Mario Bros. U.

Super Mario 3d World On The Nintendo Switch

A hand icon, also stored with the player icons. Presumably, this was intended for a fifth player to control the 'hand' (the one that can collect coins, hold enemies, etc.) separately with the GamePad, similar to New Super Mario Bros. U.

Internal Project Name

Super Mario 3D World's executable is internally referenced as RedCarpet. There is no other context to explain the rather... obscure project name, other than the prior game having an internal name of RedPepper. Other files in the game do refer to the project name, primarily abbreviated. The internal name is also reflected in the game's two-letter code 'RD'.

Super

Giant Bowser debuts in Super Mario 3D World. Mac Apps for Utilities & Operating Systems. Whether you want to optimize your system's productivity or your own, utilities should be in your. Worlds in Super Mario 3D World. History Talk (0) This page shows all of the worlds that appear in Super Mario 3D World.

Super Mario 3D World continues the brand new tradition of tacking '3D' on to the title of a completely unrelated Mario title. A Nintendo Switch version, called Super Mario 3D World + Bowser's Fury, will release in 2021.

  • 1Removed Test Stages
  • 2Unused Music Tracks
  • 3Unused Object Settings
  • 5Unused Graphics

Removed Test Stages

HeapSizeDefine.byml

Located in /SystemData/MemorySystem.szs is a file named HeapSizeDefine.byml that defines heap sizes for levels. However, this does not apply to every single level, as there are 40 unused test stage strings located in this file. Many of the level names have staff names in them.

  • TestHiratake024Stage
  • TestIshioka02Stage
  • TestHiratake055Stage
  • TestShirai27Stage
  • TestYamaguchiDoubleMarioStage - 'DoubleMario' refers to the Double Cherry.
  • TestYamaguchiDokanStage - 'Dokan' refers to the Warp Pipe.
  • TestYamaguchiFireBallStage
  • TestYamaguchiItemStage
  • TestHosaka03Stage
  • TestHosaka07Stage
  • HosakaChikachikaAZone - 'Chikachika' refers to the Beat Block.
  • HosakaChikachikaBZone
  • TestHosaka22Stage
  • TestIwasaYokoScroll01Stage - 'Yoko' means horizontal, so 'YokoScroll' might refer to 2D or auto-scroll sections.
  • TestHishinuma05Stage
  • TestShiraiUraJumpFlip - 'Ura' can mean 'Another' and 'JumpFlip' refers to the Flip-Swap platforms.
  • TestIwasaSpotLight00Stage
  • TestMurataTuccondorStage - 'Tucconder' refers to the Conkdor.
  • TestMusaShisakuDaysStage00 - It is unknown what 'ShisakuDays' refers to.
  • TestHosaka14Stage
  • TestAndo01Stage
  • TestHiratake023Stage
  • TestHiratake039Stage
  • TestSato060bStage
  • TestSato060cStage
  • TestSato060dStage
  • TestHosaka11Stage
  • TestTanakaW00Stage
  • TestHishinuma463Stage
  • TestSato050Stage
  • TestSato070Stage
  • TestHiratake110Stage
  • TestMiyama11Stage
  • TestMiyamaStartEvent - 'StartEvent's are camera movements or sound effects that are played at the begining of a level, e.g. the camera intro in World 1-1 - Super Bell Hill.
  • TestIwasaArrangeBossParade02Stage - 'ArrangeBossParade' is World Flower-12 - Boss Blitz.
  • TestMCLPlayerStage - 'MCL' might stand for Mox Co., Ltd., one of the companies listed in the staff roll.
  • TestUchidaBunretsuStage03 - 'BossBunretsu' and 'Bunretsu' refer to Motley Bossblob.
  • TestUchidaBunretsuStage04
  • TestBossBunretsuStage

RPX file

The executable file, RedCarpet.rpx, also refers to a removed stage. The string exists beside the internal names of some used levels.

  • TestAndo07Stage
  • RouteDokanTourStage - World 6-1 - Clear Pipe Cruise.
  • KinopioBrigadeTentenStage - Captain Toad Goes Forth.
  • DownRiverStage - World 1-4 - Plessie's Plunging Falls.

Unused Music Tracks

Mario 'House' Music

Mario3House02.sg.32.dspadpcm.bfstm

This track's internal name is STM_BGM_TEST_BEATSYNC, suggesting it was for testing involving Beat Blocks. It's not referring to the 'House' style of music, but maybe it refers to Toad Houses or Mystery Houses. The '02' in the filename suggests the stream was revised or had an alternate version(s) at some point.

World 2 Theme Duplicate

Redc_bgm_Map02.my.32.dspadpcm.bfstm

A standalone version of the World 2 theme. The game uses the copy stored in the second track of STM_RC_BGM_MAP01.bfstm. In the USA kiosk demo, it is no longer present.

Super Star Duplicate

00Redc_bgm_test.dspadpcm.bfstm

A copy of the Super Star theme can be found in the music folder, which was presumably used as a test track. Super Mario 3D Land also has a duplicate copy of its Super Star theme.

Unused Portion of Banner Jingle

On recent versions of the Wii U system software, the Wii U Menu banner jingle only plays for about 8 seconds before the game starts automatically. Players can hear the whole thing by removing the disc while the banner is displayed. The full track can also be heard on the soundtrack CD.

Unused Object Settings

Switchboard Rails

Super Mario 3d World On The Switch

Similar to in Super Mario 3D Land, the BlockRail objects used for the Switchboard platforms have two unused values for its color setting (RailColor). Red appears to be the default color of the models themselves, despite grey being the default parameter.

Red (1)
Blue (2)

Grey (-1/0) is used as '0'.

Unused Behaviours

  • Palm Trees can be destroyed by Mega Mario.
  • Roulette Blocks can be destroyed by Mega Mario.
  • Pipes sometimes have their parameter set to be non-destroyable by Mega Mario, but these pipes are never used near Mega Mushrooms.
(Source: Original TCRF research)

Unused Graphics

Textures

ShadowTex can be found in various ObjectData texture archives. The text translates to 'kage', which means 'shadow'.

Icons

An icon for an orange-colored Mario and a corresponding orange S logo, stored with the player icons. Their purpose is unknown, but could have been used for a 'Super Guide' function, as featured in other Mario games such as New Super Mario Bros. U.

Super Mario 3d World On The Nintendo Switch

A hand icon, also stored with the player icons. Presumably, this was intended for a fifth player to control the 'hand' (the one that can collect coins, hold enemies, etc.) separately with the GamePad, similar to New Super Mario Bros. U.

Internal Project Name

Super Mario 3D World's executable is internally referenced as RedCarpet. There is no other context to explain the rather... obscure project name, other than the prior game having an internal name of RedPepper. Other files in the game do refer to the project name, primarily abbreviated. The internal name is also reflected in the game's two-letter code 'RD'.

(Source: Catley, ItsEasyActually)

Filename Oddity

The castle music files are called *Castle01*, but there are no 00s or 02s.

3d World Super Mario

The Mario series
NES/FDSSuper Mario Bros. • Super Mario Bros. 2 (FDS) • Super Mario Bros. 2 (NES) (Prototype; Doki Doki Panic) • Super Mario Bros. 3
SNESSuper Mario World • Super Mario All-Stars • Super Mario World 2: Yoshi's Island (Prototypes)
SatellaviewBS Super Mario USA • BS Super Mario Collection
Nintendo 64Super Mario 64 (64DD Version)
GameCubeSuper Mario Sunshine (Demo)
WiiSuper Mario Galaxy • Super Mario Galaxy 2 • New Super Mario Bros. Wii • Super Mario All-Stars: 25th Anniversary Edition
Wii UNew Super Mario Bros. U • New Super Luigi U • Super Mario 3D World • Super Mario Maker
Game Boy (Color)Super Mario Land • Super Mario Land 2: 6 Golden Coins • Wario Land: Super Mario Land 3 • Super Mario Bros. Deluxe
Game Boy AdvanceSuper Mario Advance • Super Mario Advance 2 • Super Mario Advance 3 • Super Mario Advance 4
Nintendo DSNew Super Mario Bros. • Super Mario 64 DS
Nintendo 3DSSuper Mario 3D Land (Demo) • New Super Mario Bros. 2 • Super Mario Maker for Nintendo 3DS
Nintendo SwitchSuper Mario Odyssey • New Super Mario Bros. U Deluxe • Super Mario Maker 2 • Super Mario 3D All-Stars
iOS/AndroidSuper Mario Run
Mario Kart
Console GamesSuper Mario Kart (Prototypes) • Mario Kart 64 • Mario Kart: Double Dash!! (Demos) • Mario Kart Wii (Channel) • Mario Kart 8 (Deluxe)
Handheld GamesMario Kart: Super Circuit • Mario Kart DS (Demos) • Mario Kart 7
Arcade GamesMario Kart Arcade GP • Mario Kart Arcade GP 2 • Mario Kart Arcade GP DX
Mario RPGs
Super Mario RPGLegend of the Seven Stars
Paper MarioPaper Mario • The Thousand-Year Door (Paper Mario 2 Demo) • Super Paper Mario • Sticker Star • Color Splash • The Origami King
Mario & LuigiSuperstar Saga (+ Bowser's Minions) • Partners in Time • Bowser's Inside Story (+ Bowser Jr.'s Journey) • Dream Team • Paper Jam
Mario Party
Console GamesMario Party • Mario Party 2 • Mario Party 3 • Mario Party 4 (Demo) • Mario Party 5 (Demo) • Mario Party 6 (Demo) • Mario Party 7 • Mario Party 8 • Mario Party 9 • Mario Party 10 • Super Mario Party
Handheld GamesMario Party Advance • Mario Party DS
Mario Sports
Console GamesBS Excitebike Bunbun Mario Battle Stadium • Mario Golf • Mario Tennis • Mario Golf: Toadstool Tour • Mario Power Tennis • Mario Superstar Baseball (Mario Baseball Demo) • Super Mario Strikers (Demo) • Mario Strikers Charged • Mario & Sonic at the Olympic Games (Beijing 2008, London 2012) • Mario Sports Mix • Mario Tennis Aces
Handheld GamesMario's Tennis (Virtual Boy) • Mario Golf • Mario Tennis (GBC) • Mario Tennis: Power Tour • Mario Golf: Advance Tour • Mobile Golf • Mario & Sonic at the Olympic Games (Beijing 2008)
Web GamesMario Tennis: Power Tour - Bicep Pump
Other
Arcade GamesDonkey Kong • Donkey Kong Jr. • Mario Bros. • Donkey Kong, Donkey Kong Jr., Mario Bros. • Mario Roulette • Luigi's Mansion Arcade
Computer GamesDonkey Kong (Atari 8-bit family) • Mario is Missing! (DOS) • Mario Teaches Typing (DOS) • Mario's Early Years (DOS) • Mario's Game Gallery (Mac OS Classic)
Console GamesDonkey Kong (NES) • Donkey Kong Jr. (NES) • Mario Bros. (NES) • Wrecking Crew • Dr. Mario (NES) (Prototypes) • Mario Paint (Prototype) • Mario & Wario • Tetris & Dr. Mario • Undake 30: Same Game Mario Version • Mario's Super Picross • Wrecking Crew '98 • Mario is Missing! (NES, SNES) • Mario's Time Machine (NES, SNES) • Mario's Early Years: Fun With Letters • Yoshi's Safari • Hotel Mario • Super Mario's Wacky Worlds • Mario no Photopi • Mario Artist Paint Studio (Prototype) • Mario Artist Talent Studio • Mario Artist Communication Kit • Dr. Mario 64 • Luigi's Mansion • Dance Dance Revolution Mario Mix • Fortune Street • Captain Toad: Treasure Tracker (Wii U, Switch) • Mini Mario & Friends amiibo Challenge • Dr. Luigi • Mario + Rabbids Kingdom Battle • Luigi's Mansion 3
Handheld GamesDr. Mario • Mario Clash • Donkey Kong • Mario's Picross • Picross 2 • Jaguar Mishin Sashi Senyou Soft: Mario Family • Mario Pinball Land • Mario vs. Donkey Kong (Demo) • Mario vs. Donkey Kong 2: March of the Minis (Demo) • Mario vs. Donkey Kong: Minis March Again! • Super Princess Peach • Dr. Mario & Puzzle League • Mario Bros. Classic • Luigi's Mansion (Nintendo 3DS) • Luigi's Mansion: Dark Moon • Captain Toad: Treasure Tracker (Nintendo 3DS) • Photos with Mario • Dr. Mario World
Web GamesDr. Mario: Vitamin Toss
See also
Yoshi • Donkey Kong • Wario

Super Mario 3d World Slot Machine

Retrieved from 'https://tcrf.net/index.php?title=Super_Mario_3D_World&oldid=838987'




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